Prism
About Prism
A matcher that turns instead of swapping. Tap the point where four gems meet and all four spin a quarter turn, so one move can set up a line across and a line down at once. Four in a row leaves a charged gem that fires its whole row and column when it goes. Twenty-five spins, same board for everyone today.
Prism is a match three puzzle that turns gems instead of swapping them. Tap the point where four gems meet and all four spin a quarter turn, so one move can set up a line across and a line down at once. You get twenty-five spins on the same board as everyone else today, and the aim is the highest score you can make with them.
Tips
- Look for spins that make two lines. Because four gems move at once, a single turn can often line up three across and three down together, and that scores far more than one line.
- Use the direction switch. The same four gems give a different result clockwise and anticlockwise, so check both before you decide a corner has nothing in it.
- Make lines of four. A run of four or more leaves a charged gem behind, and when that gem is cleared it takes its whole row and column with it.
- Work near the bottom when you can. New gems fall in from the top, and clearing low on the board moves more of it, which is how chains start.
- Chains are where the points are. Each extra clear in a chain counts for more than the one before, so a spin that sets off a second and third match is worth more than a bigger single match.
- A spin that would line nothing up is simply refused and does not cost you a move, so it is safe to try.
Questions
- Is it free?
- Yes. Prism plays in your browser with no download and no account needed.
- Is there a new board every day?
- Yes. A new board appears at midnight, and everyone plays the same one, with the same gems falling in after the same moves.
- How is it scored?
- Every gem cleared scores, multiplied by how far into a chain it was, and making a charged gem adds a bonus. Your score after twenty-five spins goes on the leaderboard.
- How do I play?
- Tap one of the small dots between the gems. The four gems around it spin a quarter turn, in the direction set by the clockwise and anticlockwise switch above the board. It works the same with a mouse.
- What if no spin works?
- If the board has no spin left that scores, it is refilled with fresh gems and you carry on. There is also one free hint a day, which shows a spin that works.
- Can I play past boards?
- Yes. Earlier daily boards are in the archive, one tap from the game.